
Royaledle is Wordle, but for Clash Royale cards instead of words. Every day, one of the 110+ CR cards is the answer. You guess card names from a dropdown, and get color-coded feedback on 5 attributes: Elixir Cost (1-9), Rarity (Common/Rare/Epic/Legendary), Type (Troop/Building/Spell), Arena (1-15 unlock level), and Target (Air/Ground/Buildings). Green = correct, Yellow = close (±1 for numbers), Red = wrong. Unlimited guesses. Typical solve: 3-7 guesses if you play CR, 15+ if you don't. Browser-based, free, resets daily at midnight UTC.
Click the search box, type any Clash Royale card name (e.g., "Mega Knight"), select it from the dropdown, and hit Enter or click Submit. The dropdown has 110+ cards with autocomplete - type at least 3 letters to filter. On mobile, the dropdown can be slow; be patient or switch to desktop. First guess tip: Use a Legendary card (see FAQ for why).
After each guess, 5 attributes show colors: GREEN = exact match (that stat is correct), YELLOW = close (only for numbers: Elixir/Arena within ±1), RED = wrong. Example: If Elixir shows Yellow, the answer is ±1 elixir from your guess. If Rarity shows Red, it's NOT that rarity. Critical: Yellow ONLY appears on Elixir Cost and Arena (numbers), never on Rarity/Type/Target.
Use each guess to eliminate entire categories. Got Red on Legendary? Cross off all 19 legendaries. Got Green on "Spell"? Only guess spells. Got Yellow on 5 elixir? Answer is 4 or 6 elixir. By guess 3-4, you should narrow to 5-10 cards. Unlimited guesses, so you can't lose - but goal is under 7 guesses. Share your results (emoji grid) when done.
Royaledle is a 2-minute daily brain teaser that rewards your CR knowledge. It's satisfying to solve in 3-4 guesses and builds a healthy daily habit (like morning coffee + Wordle). The dopamine hit of maintaining a 30+ day streak keeps you coming back. Great way to stay connected to CR between matches. Completely free, no ads interrupting gameplay.
Honest answer: You'll hate it. Without knowing 110+ card names and stats, you're guessing blindly for 20+ attempts. It's not "learn as you go" - the game assumes you already know Mega Knight costs 7 elixir and unlocks in Arena 7. Wordle teaches you words; Royaledle doesn't teach you Clash Royale. Try the actual CR game first (it's free), then come back.
Royaledle's share feature uses colored emoji squares (like Wordle), so you can post results on social media without revealing the answer. Friends see your guess count and pattern, not the card. This creates friendly competition ("I got it in 3!") and community discussion. The daily format means everyone's talking about the same puzzle.
Average solve time: 2-3 minutes for regular CR players, 5-7 minutes for casuals. Way faster than actual Clash Royale matches (3+ minutes per match). Perfect for bathroom breaks, waiting in line, or morning routines. No commitment - if today's puzzle is hard, close the tab and try tomorrow. No penalties for giving up.
Royaledle runs in any web browser (Chrome, Safari, Firefox, mobile browsers). No app store downloads, no account creation, no email required. Just visit the site and start playing. Works on phone, tablet, or desktop. Progress saves automatically in browser cookies (not cloud-synced - if you clear cookies or switch devices, stats reset). Note: Mobile dropdown can be laggy on older phones; desktop experience is smoother.
Stardew Valley offers a relaxing farming simulation experience with deep gameplay mechanics, charming pixel art, and endless customization options. Like Royaledle's daily challenges, it provides engaging content that keeps players returning. The game combines strategy, creativity, and community elements for lasting appeal.
Royaledle is Wordle for Clash Royale cards. Instead of guessing words, you guess which of the 110+ Clash Royale cards is the daily answer. You type card names from a dropdown, and get color-coded feedback on 5 attributes: Elixir Cost, Rarity (Common/Rare/Epic/Legendary), Type (Troop/Building/Spell), Arena (where it unlocks), and Target (what it attacks). Green = exact match, Yellow = close (for numbers), Red = wrong. Most players solve it in 3-7 guesses.
Honest answer: Yes, you'll struggle without Clash Royale knowledge. You need to know roughly 110+ card names, their elixir costs (1-9), rarities, unlock arenas (1-15), and whether they're troops/buildings/spells. Complete beginners will guess randomly for 20+ attempts. However, casual CR players who know 30-40 popular cards can still solve most daily puzzles - you don't need to memorize every stat, just general familiarity. The game is really designed for active CR players.
Unlimited guesses - you literally cannot fail Royaledle. There's no guess limit like Wordle's 6 attempts. The challenge is solving it in as few guesses as possible to keep your average low. Most players average 4-6 guesses. If you're stuck, you can brute-force every card in the game until you win. Your stats track average guesses and win streak, but there's no "game over" screen.
Yellow for Elixir Cost or Arena means you're within ±1 of the answer. Example: If you guess Fireball (4 elixir) and get Yellow, the answer is 3 or 5 elixir. If you guess Arena 7 and get Yellow, the answer unlocks in Arena 6 or 8. This is the most confusing mechanic for beginners - Red doesn't tell you if you're way off or close, but Yellow narrows it to a 2-number range (±1). Green means exact match.
Start with a LEGENDARY card with medium elixir cost (4-5 elixir). Why? Legendaries give you tons of info: if Rarity shows Red, you eliminate all 19 legendaries instantly. If it shows Green, you narrow to just 19 cards. Good starters: Mega Knight (7 elixir, Arena 7, Troop), Princess (3 elixir, Arena 7, Troop), or Electro Wizard (4 elixir, Arena 11, Troop). Avoid Commons as your first guess - 35% of cards are Common, so you don't eliminate much.
Follow this 3-step system: (1) First guess: Legendary card to determine rarity. (2) Second guess: Use a different Type - if your first was Troop, guess a Spell or Building. This eliminates entire categories. (3) Third guess: Target the Elixir range - if you got Yellow on elixir, guess the ±1 boundary. By guess 3, you should have narrowed to 5-10 possible cards. (4) Remaining guesses: Use Arena + Type combo to pinpoint. Pro tip: Memorize which Legendaries are in which Arenas - there are only 1-2 legendaries per arena.
Two main reasons: (1) You're not using the Yellow clue correctly - Yellow on numbers means ±1, not "close-ish". Write down the possible ranges. (2) You're not eliminating by Rarity + Type combo. If you confirm it's an Epic Spell, there are only ~8 Epic Spells in the game - you should solve in 1-2 more guesses. Most 10+ guess players make random guesses without tracking eliminated options. Use pen and paper or mentally cross off entire categories. Also, if you stopped playing CR 2 years ago, 20+ new cards were added since then.
No archive mode - it's one puzzle per day, same for everyone worldwide. The puzzle resets at midnight UTC (not your local timezone like some say - it's UTC). Once you solve today's puzzle, you're done until tomorrow. There's no practice mode or random puzzle generator. This is intentional to create the daily ritual and community discussion ("Today's was hard!" posts). If you want to practice, just wait until tomorrow - there are 110+ cards, so repeats are rare.
Yes, but with a delay. Royaledle usually adds new CR cards within 1-2 weeks of them appearing in the main game. However, the daily puzzle rotation is predetermined, so a brand-new card might not appear as the answer for 1-2 months after being added to the database. You can type and guess new cards once they're in the dropdown list, but they may not be the daily answer yet. Check the dropdown if you're unsure whether a card is included.
Average of 4-5 guesses = solid CR knowledge. Average of 3-4 = excellent (top 20% of players). Average of 2-3 = either lucky or you're a CR pro who memorized all 110 cards. Win streak of 30+ days = you play daily. Most players average 5-6 guesses and break their streak every 2-3 weeks by forgetting to play. Don't feel bad about 7-8 guess averages - it just means you're a casual CR player. The game heavily favors people who play Clash Royale actively.
Yes, easily. You can open the CR wiki or card database and cross-reference after each guess. The game has no anti-cheat. But why bother? The fun is testing your own knowledge. If you need to look up every card, you're basically playing a tedious database search game. Most people only check the wiki when they're down to 2-3 possible cards and can't remember which unlocks in Arena 10 vs 11. Checking one specific detail is fine; tab-switching every guess defeats the purpose.
The dropdown has 110+ card names with autocomplete search, which can lag on older phones or low-end devices. Tips: (1) Type at least 3 letters to narrow the list before scrolling. (2) Close other browser tabs. (3) Use Chrome/Safari instead of in-app browsers (Facebook/Instagram browsers are slower). (4) If it's unbearable, play on desktop - the experience is much smoother. The site isn't optimized for mobile as well as Wordle is. Some players report the dropdown doesn't even work on certain Android phones.
Every player worldwide gets the same card to guess each day. Puzzle resets at midnight UTC (not your local time). Once you solve it, you're done until tomorrow - no practice mode, no archive of old puzzles. This creates the daily ritual and community aspect ("Today's was hard!" discussions). Downside: If you miss a day, your win streak resets to 0.
Unlike Wordle's 5-letter system, Royaledle checks 5 different card stats: Elixir (1-9), Rarity (4 tiers), Type (3 categories), Arena (1-15), Target (Air/Ground/Buildings). Each attribute gets its own color. This multi-dimensional feedback makes it easier than Wordle for CR players (more info per guess) but impossible for non-CR players (need to know 110+ cards).
Your games played, average guesses, win streak, and guess distribution save in browser cookies only. Pro: No account/login needed. Con: Clear cookies = lose all stats. Switch devices = start over. No way to sync across phone + computer. Some players screenshot their stats monthly as backup. Stats are purely personal - no global leaderboard exists.
Always start with a Legendary like Mega Knight, Princess, or Electro Wizard. Why? If Rarity = Red, you instantly eliminate all 19 legendaries (17% of cards gone). If Rarity = Green, you narrow to just 19 cards. Common cards are a bad first guess because 35% of cards are Common - you don't eliminate much. Pro players use the same legendary every day as their "anchor guess" to build muscle memory.
First guess template: Mega Knight (7 elixir, Arena 7, Legendary Troop)
After your first guess (Troop), make your second guess a Spell or Building. This eliminates entire Type categories fast. Example: Guess 1 = Mega Knight (Troop, Red). Guess 2 = Fireball (Spell). If Type shows Green on Fireball, you know it's a Spell - only 30 spells exist in CR. If Red again, it must be a Building (only 15 buildings). By guess 2, you've narrowed Type to 1 of 3 categories.
Guess order: Troop → Spell → Building (or until you hit Green on Type)
Yellow on Elixir/Arena means ±1 ONLY. If you guess 5 elixir and get Yellow, answer is 4 or 6 (not 3 or 7). If you guess Arena 10 and get Yellow, answer is Arena 9 or 11. Most players waste guesses misunderstanding this. Write it down: "Yellow on 5 elixir = answer is 4 or 6". Then guess a 4-elixir card - if it turns Green, you've confirmed it. If Yellow again, it's 6 elixir.
Yellow = ±1 range. Test the boundaries immediately on your next guess.
Once you know Rarity (e.g., Epic) and Type (e.g., Spell), you've narrowed to ~8 cards (there are only 8 Epic Spells in CR). Now use Elixir + Arena to pick the exact card in 1-2 guesses. Example combo: Epic Spell in Arena 5-7 with 4 elixir = only 2 possible cards. Check the CR wiki or your memory to pick between them. This is how players average 3-4 guesses.
Master the counts: 8 Epic Spells, 6 Legendary Spells, 15 Buildings total, etc.